Feng Zhu Design School on Youtube
Feng Zhu Design School’s Youtube channel My friend Jan Wyss was kind enough to point out to me that Feng Zhu keeps a YouTube channel of critiques and lectures from his school, which… Continue reading
Feng Zhu Design School’s Youtube channel My friend Jan Wyss was kind enough to point out to me that Feng Zhu keeps a YouTube channel of critiques and lectures from his school, which… Continue reading
MentorNet MentorNet, as the title suggests, is a website designed to set up a mentee (say, you) with a mentor from your industry. There’s an entire pool of game industry folk on there… Continue reading
Cedarseed’s Tutorial Collection Cedarseed has made a huge collection of tutorials covering everything from human anatomy and coloration to aging and flexibility, and lately has been branching out into much of the same… Continue reading
“Design Iteration Combat Simulation” The sheet of paper that will now proceed to take over your life. If you haven’t clicked the link based on the title alone, then you’re doing it wrong.… Continue reading
Pixar Research Group’s Library Pixar’s Research Group, as you may have guessed (or you cheated and just clicked on the link already), is in charge of researching and developing new software and tools… Continue reading
Lauren K. Cannon’s Skin Tutorial Rick Gilliland pointed me to this beautiful tutorial by Lauren K. Cannon. While very much focused on skin, there’s a wealth of information on handling light, color and… Continue reading
Linh Nguyen’s Youtube Channel Linh’s an excellent former teacher of mine, and he keeps a Youtube channel of tutorials and demos he’s done for his students. The topics are wide-ranging, including rigging, modeling,… Continue reading
Google Web Fonts While maybe not the most exciting link you’ll ever see on this blog, if you’ve been searching for an easy way to search or get free fonts for your games,… Continue reading
“Killer Portfolio or Portfolio Killer” The Game Developer Conference has recently started doing series of career- and entry-level-focused sessions, and “Killer Portfolio or Portfolio Killer” is a recurring favorite of mine. This talk… Continue reading
“The Top Ten Tips of Texturing” Exactly what it sounds like, this article provides very solid and detailed (although not overly- think bullet points and sample images) advice on how to improve your… Continue reading