Polycount Interview: “Wildstar, Behind the Scenes”


Torine Relic from Carbine’s Wildstar

Polycount’s “Wildstar, Behind the Scenes”

Exactly how I endeavored to forget to post this for over a week is a bit of a mystery to me, but here it is! A wonderfully thorough interview about the art and development of Wildstar with Matt Mocarski, Carbine’s Creative Director, it also boasts a fair number of model turns, wireframes and texture flats, and who can resist all of that?